Robo-Ky: различия между версиями

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Робо-Кай (Robo-Ky) — механический боец, которого Бюро Послевоенного Устройства сконструировало по образцу Кая Киске. Впервые появился в GGX plus, где был секретным персонажем и представлял собой усиленную версию Кая. В следующих играх он стал самостоятельным персонажем.
Робо-Кай (Robo-Ky) — механический боец, которого Бюро Послевоенного Устройства сконструировало по образцу Кая Киске. Впервые появился в GGX plus, где был секретным персонажем и представлял собой усиленную версию Кая. В следующих играх он стал самостоятельным персонажем.
==Фреймдата ([[Файтинг_термины#Frame|(Frame Data)]])==
===Нормалы===
{| border="1em" cellspacing="5" width="100%" style="border: 2px solid #999; background: #F2F2F2;"
!Move
!Damage
!EG
!GB+
!GB-
!Lv
!Guard
!Cancel
!Startup
!Active
!Recovery
!SD
!Notes
|-
! P
| 25
| -
| 14
| 7
| 3
| HLF
| CR
| 6
| 4
| 3
| +7
| On block, raises the GB like a lv 4 move. Untechable on air CH for 44F.
|-
! K
| 16
| -
| 3
| 8
| 1
| LF
| cCJR
| 5
| 7
| 7
| -4
| Prorates 85%. Past frame 8, can chain into normal other than 5P or 2P (even on whiff).
|-
! c.S
| 30
| -
| 14
| 6
| 4
| HLF
| CJR
| 9
| 2
| 18
| -3
| -
|-
!f.S
| 38
| -
| 14
| 6
| 4
| HLF
| CR
| 10
| 5
| 20
| -8
| Knockdown on ground CH.
|-
! HS
| 41
| - || 28 || 6 || 5 || HLF || RF || 5 ||7 || 29 || -17 || Stagger on ground CH (max: 62F). Untechable on air hit for 24F. FRC timing: 5-8.
|-
!6P
| 25 || - || 20 || 6 || 5 || HLF || - || 11 || 2 || 36 || -4 || 1-3 upperbody invincibility. 4-18 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-28. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky is hit. Can cancel frames 19-32 of the 1st hit into 6P (2nd hit). Raises the temperature gauage by 16.2 C° on frame 10.
|-
!6P (hits 2&3)
| 25 || - || 20 || 6 || 5 || HLF || - || 5 || 2 || 36 || -4 || 4-6 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-22. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit. Can cancel into 3rd hit during frames 14-26 of the 2nd hit. Temperature increase occurs on frame 4 (2nd hit raises by 18 C, 3rd hit by 22.5).
|-
!6HS lvl 1
| 12 || 1.44 || 0 || 8 || 1 || any || F || 13 || 12 || 12 || -6 || Staggers on ground CH (max: 35F). CH state from frames 1-32. FRC timing: 10-12. Hit stop 5. Is a projectile. Lowers heat by 2.7 C on frame 7, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit.
|-
!6HS lvl 2
| 30 || 2.64 || 0 || 7 || 2 || any || F || 16 || 14 || 7 || +3 || Staggers on ground CH (max: 54F). CH state from frames 1-32. FRC timing: 13-14. Is a projectile. Lowers heat by 2.7 C on frame 10, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit.
|-
!6HS lvl 3
| 50 || 2.64 || 0 || 7 || 3 || any || F || 19 || 11 || 17 || -1 || Staggers on ground CH (max: 57F). CH state from frames 1-41. FRC timing: 16-17. Is a projectile. Lowers heat by 2.7 C on frame 13, followed by 6 decreases of 2.7 C every 3 frames. (total temperature decrease of 18.9 C). Projectile disappears immmediately if Robo-Ky gets hit.
|-
!D
| 15 || - || 8 || 20 || 3 || HF || R || 20 || 4 || 22 || -12 || -
|-
!DAA
| 25 || - || 10 || 7 || 3 || HLF || R || 4 || 7 || 29 || -22 || 1-10 invincible. Blowback and wall bounce on hit (untechable for 28F). Prorates 50%.
|-
!2P
| 18 || - || 6 || 7 || 2 || HLF || CR || 6 || 4 || 5 || +3 || Prorates 85%.
|-
!2K
| 12 || - || 5 || 7 || 2 || L || R || 7 || 11 || 9 || -8 || Prorates 85%. 7-22 Low stance. CH state till end of recovery. Temperature increase of 3.6 C on frame 1, followed by two increases of 3.6 C every 3 frames. (Total increase of 10.8 C).
|-
!2S
| 34 || - || 7 || 8 || 3 || L || R || 10 || 3 || 20 || -9 || Causes knockdown on hit. Hit stop 6. Can be chained into 5HS past frame 22.
|-
!2HS
| 50 || 3.84 || 0 || 6 || 4 || HLF || F || 14 || - || 51 || -7 || Floats on hit (untechable on ground hit for 28F). CH state from frames 1-33. FRC timing: 19-21. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit.
|-
!j.P
| 20 || - || 6 || 7 || 2 || HA || CJR || 7 || 8 || 4 || - || -
|-
!j.K
| 22 || - || 6 || 7 || 2 || HA || CJR || 7 || 12 || 16 || - || -
|-
!j.S
| 30 || - || 10 || 7 || 3 || HA || CJR || 9 || 2 || 23 || - || Causes ground bounce and knockdown on CH.
|-
!j.HS
| 28 || - || 14 || 6 || 4 || HA || CR || 8 || 3 || 41 || - || Causes wallstick on CH (untechable for 108F, sticks for 27F). Untechable on air hit for 20F. CH state from frames 1-33. Increases temperature by 21.6 C on frame 1.
|-
!j.D
| 10×12 || - || 10×12 || 1×12 || 2 || HA || CR || 10 || 2×12 || 12 || - || Untechable on air hit for 18F. Additional 8F of recovery after landing. Hit stop 6.
|-
!Throw
| 60 || 4.0 || - || 6x2 || - || 45 pixels || RF || - || - || - || - || Forced proration 50%. Causes ground bounce and knockdown on hit. Causes high bounce on CH. FRC timing: 59-60.
|-
!Air Throw
| 60 || 4.0 || - || 6 || - || 88 pixels || - || - || - || - || - || Forced proration 50%. Causes knockdown on hit.
|}


{{Guilty_Gear}}
{{Guilty_Gear}}
[[Category:Guilty_Gear_(персонажи)]]
[[Category:Guilty_Gear_(персонажи)]]

Версия от 10:08, 12 мая 2010

Робо-Кай (Robo-Ky) — механический боец, которого Бюро Послевоенного Устройства сконструировало по образцу Кая Киске. Впервые появился в GGX plus, где был секретным персонажем и представлял собой усиленную версию Кая. В следующих играх он стал самостоятельным персонажем.

Фреймдата ((Frame Data))

Нормалы

Move Damage EG GB+ GB- Lv Guard Cancel Startup Active Recovery SD Notes
P 25 - 14 7 3 HLF CR 6 4 3 +7 On block, raises the GB like a lv 4 move. Untechable on air CH for 44F.
K 16 - 3 8 1 LF cCJR 5 7 7 -4 Prorates 85%. Past frame 8, can chain into normal other than 5P or 2P (even on whiff).
c.S 30 - 14 6 4 HLF CJR 9 2 18 -3 -
f.S 38 - 14 6 4 HLF CR 10 5 20 -8 Knockdown on ground CH.
HS 41 - 28 6 5 HLF RF 5 7 29 -17 Stagger on ground CH (max: 62F). Untechable on air hit for 24F. FRC timing: 5-8.
6P 25 - 20 6 5 HLF - 11 2 36 -4 1-3 upperbody invincibility. 4-18 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-28. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky is hit. Can cancel frames 19-32 of the 1st hit into 6P (2nd hit). Raises the temperature gauage by 16.2 C° on frame 10.
6P (hits 2&3) 25 - 20 6 5 HLF - 5 2 36 -4 4-6 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-22. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit. Can cancel into 3rd hit during frames 14-26 of the 2nd hit. Temperature increase occurs on frame 4 (2nd hit raises by 18 C, 3rd hit by 22.5).
6HS lvl 1 12 1.44 0 8 1 any F 13 12 12 -6 Staggers on ground CH (max: 35F). CH state from frames 1-32. FRC timing: 10-12. Hit stop 5. Is a projectile. Lowers heat by 2.7 C on frame 7, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit.
6HS lvl 2 30 2.64 0 7 2 any F 16 14 7 +3 Staggers on ground CH (max: 54F). CH state from frames 1-32. FRC timing: 13-14. Is a projectile. Lowers heat by 2.7 C on frame 10, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit.
6HS lvl 3 50 2.64 0 7 3 any F 19 11 17 -1 Staggers on ground CH (max: 57F). CH state from frames 1-41. FRC timing: 16-17. Is a projectile. Lowers heat by 2.7 C on frame 13, followed by 6 decreases of 2.7 C every 3 frames. (total temperature decrease of 18.9 C). Projectile disappears immmediately if Robo-Ky gets hit.
D 15 - 8 20 3 HF R 20 4 22 -12 -
DAA 25 - 10 7 3 HLF R 4 7 29 -22 1-10 invincible. Blowback and wall bounce on hit (untechable for 28F). Prorates 50%.
2P 18 - 6 7 2 HLF CR 6 4 5 +3 Prorates 85%.
2K 12 - 5 7 2 L R 7 11 9 -8 Prorates 85%. 7-22 Low stance. CH state till end of recovery. Temperature increase of 3.6 C on frame 1, followed by two increases of 3.6 C every 3 frames. (Total increase of 10.8 C).
2S 34 - 7 8 3 L R 10 3 20 -9 Causes knockdown on hit. Hit stop 6. Can be chained into 5HS past frame 22.
2HS 50 3.84 0 6 4 HLF F 14 - 51 -7 Floats on hit (untechable on ground hit for 28F). CH state from frames 1-33. FRC timing: 19-21. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit.
j.P 20 - 6 7 2 HA CJR 7 8 4 - -
j.K 22 - 6 7 2 HA CJR 7 12 16 - -
j.S 30 - 10 7 3 HA CJR 9 2 23 - Causes ground bounce and knockdown on CH.
j.HS 28 - 14 6 4 HA CR 8 3 41 - Causes wallstick on CH (untechable for 108F, sticks for 27F). Untechable on air hit for 20F. CH state from frames 1-33. Increases temperature by 21.6 C on frame 1.
j.D 10×12 - 10×12 1×12 2 HA CR 10 2×12 12 - Untechable on air hit for 18F. Additional 8F of recovery after landing. Hit stop 6.
Throw 60 4.0 - 6x2 - 45 pixels RF - - - - Forced proration 50%. Causes ground bounce and knockdown on hit. Causes high bounce on CH. FRC timing: 59-60.
Air Throw 60 4.0 - 6 - 88 pixels - - - - - Forced proration 50%. Causes knockdown on hit.
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