Robo-Ky: различия между версиями
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Робо-Кай (Robo-Ky) — механический боец, которого Бюро Послевоенного Устройства сконструировало по образцу Кая Киске. Впервые появился в GGX plus, где был секретным персонажем и представлял собой усиленную версию Кая. В следующих играх он стал самостоятельным персонажем. | Робо-Кай (Robo-Ky) — механический боец, которого Бюро Послевоенного Устройства сконструировало по образцу Кая Киске. Впервые появился в GGX plus, где был секретным персонажем и представлял собой усиленную версию Кая. В следующих играх он стал самостоятельным персонажем. | ||
==Фреймдата ([[Файтинг_термины#Frame|(Frame Data)]])== | |||
===Нормалы=== | |||
{| border="1em" cellspacing="5" width="100%" style="border: 2px solid #999; background: #F2F2F2;" | |||
!Move | |||
!Damage | |||
!EG | |||
!GB+ | |||
!GB- | |||
!Lv | |||
!Guard | |||
!Cancel | |||
!Startup | |||
!Active | |||
!Recovery | |||
!SD | |||
!Notes | |||
|- | |||
! P | |||
| 25 | |||
| - | |||
| 14 | |||
| 7 | |||
| 3 | |||
| HLF | |||
| CR | |||
| 6 | |||
| 4 | |||
| 3 | |||
| +7 | |||
| On block, raises the GB like a lv 4 move. Untechable on air CH for 44F. | |||
|- | |||
! K | |||
| 16 | |||
| - | |||
| 3 | |||
| 8 | |||
| 1 | |||
| LF | |||
| cCJR | |||
| 5 | |||
| 7 | |||
| 7 | |||
| -4 | |||
| Prorates 85%. Past frame 8, can chain into normal other than 5P or 2P (even on whiff). | |||
|- | |||
! c.S | |||
| 30 | |||
| - | |||
| 14 | |||
| 6 | |||
| 4 | |||
| HLF | |||
| CJR | |||
| 9 | |||
| 2 | |||
| 18 | |||
| -3 | |||
| - | |||
|- | |||
!f.S | |||
| 38 | |||
| - | |||
| 14 | |||
| 6 | |||
| 4 | |||
| HLF | |||
| CR | |||
| 10 | |||
| 5 | |||
| 20 | |||
| -8 | |||
| Knockdown on ground CH. | |||
|- | |||
! HS | |||
| 41 | |||
| - || 28 || 6 || 5 || HLF || RF || 5 ||7 || 29 || -17 || Stagger on ground CH (max: 62F). Untechable on air hit for 24F. FRC timing: 5-8. | |||
|- | |||
!6P | |||
| 25 || - || 20 || 6 || 5 || HLF || - || 11 || 2 || 36 || -4 || 1-3 upperbody invincibility. 4-18 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-28. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky is hit. Can cancel frames 19-32 of the 1st hit into 6P (2nd hit). Raises the temperature gauage by 16.2 C° on frame 10. | |||
|- | |||
!6P (hits 2&3) | |||
| 25 || - || 20 || 6 || 5 || HLF || - || 5 || 2 || 36 || -4 || 4-6 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-22. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit. Can cancel into 3rd hit during frames 14-26 of the 2nd hit. Temperature increase occurs on frame 4 (2nd hit raises by 18 C, 3rd hit by 22.5). | |||
|- | |||
!6HS lvl 1 | |||
| 12 || 1.44 || 0 || 8 || 1 || any || F || 13 || 12 || 12 || -6 || Staggers on ground CH (max: 35F). CH state from frames 1-32. FRC timing: 10-12. Hit stop 5. Is a projectile. Lowers heat by 2.7 C on frame 7, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit. | |||
|- | |||
!6HS lvl 2 | |||
| 30 || 2.64 || 0 || 7 || 2 || any || F || 16 || 14 || 7 || +3 || Staggers on ground CH (max: 54F). CH state from frames 1-32. FRC timing: 13-14. Is a projectile. Lowers heat by 2.7 C on frame 10, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit. | |||
|- | |||
!6HS lvl 3 | |||
| 50 || 2.64 || 0 || 7 || 3 || any || F || 19 || 11 || 17 || -1 || Staggers on ground CH (max: 57F). CH state from frames 1-41. FRC timing: 16-17. Is a projectile. Lowers heat by 2.7 C on frame 13, followed by 6 decreases of 2.7 C every 3 frames. (total temperature decrease of 18.9 C). Projectile disappears immmediately if Robo-Ky gets hit. | |||
|- | |||
!D | |||
| 15 || - || 8 || 20 || 3 || HF || R || 20 || 4 || 22 || -12 || - | |||
|- | |||
!DAA | |||
| 25 || - || 10 || 7 || 3 || HLF || R || 4 || 7 || 29 || -22 || 1-10 invincible. Blowback and wall bounce on hit (untechable for 28F). Prorates 50%. | |||
|- | |||
!2P | |||
| 18 || - || 6 || 7 || 2 || HLF || CR || 6 || 4 || 5 || +3 || Prorates 85%. | |||
|- | |||
!2K | |||
| 12 || - || 5 || 7 || 2 || L || R || 7 || 11 || 9 || -8 || Prorates 85%. 7-22 Low stance. CH state till end of recovery. Temperature increase of 3.6 C on frame 1, followed by two increases of 3.6 C every 3 frames. (Total increase of 10.8 C). | |||
|- | |||
!2S | |||
| 34 || - || 7 || 8 || 3 || L || R || 10 || 3 || 20 || -9 || Causes knockdown on hit. Hit stop 6. Can be chained into 5HS past frame 22. | |||
|- | |||
!2HS | |||
| 50 || 3.84 || 0 || 6 || 4 || HLF || F || 14 || - || 51 || -7 || Floats on hit (untechable on ground hit for 28F). CH state from frames 1-33. FRC timing: 19-21. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit. | |||
|- | |||
!j.P | |||
| 20 || - || 6 || 7 || 2 || HA || CJR || 7 || 8 || 4 || - || - | |||
|- | |||
!j.K | |||
| 22 || - || 6 || 7 || 2 || HA || CJR || 7 || 12 || 16 || - || - | |||
|- | |||
!j.S | |||
| 30 || - || 10 || 7 || 3 || HA || CJR || 9 || 2 || 23 || - || Causes ground bounce and knockdown on CH. | |||
|- | |||
!j.HS | |||
| 28 || - || 14 || 6 || 4 || HA || CR || 8 || 3 || 41 || - || Causes wallstick on CH (untechable for 108F, sticks for 27F). Untechable on air hit for 20F. CH state from frames 1-33. Increases temperature by 21.6 C on frame 1. | |||
|- | |||
!j.D | |||
| 10×12 || - || 10×12 || 1×12 || 2 || HA || CR || 10 || 2×12 || 12 || - || Untechable on air hit for 18F. Additional 8F of recovery after landing. Hit stop 6. | |||
|- | |||
!Throw | |||
| 60 || 4.0 || - || 6x2 || - || 45 pixels || RF || - || - || - || - || Forced proration 50%. Causes ground bounce and knockdown on hit. Causes high bounce on CH. FRC timing: 59-60. | |||
|- | |||
!Air Throw | |||
| 60 || 4.0 || - || 6 || - || 88 pixels || - || - || - || - || - || Forced proration 50%. Causes knockdown on hit. | |||
|} | |||
{{Guilty_Gear}} | {{Guilty_Gear}} | ||
[[Category:Guilty_Gear_(персонажи)]] | [[Category:Guilty_Gear_(персонажи)]] |
Версия от 10:08, 12 мая 2010
Робо-Кай (Robo-Ky) — механический боец, которого Бюро Послевоенного Устройства сконструировало по образцу Кая Киске. Впервые появился в GGX plus, где был секретным персонажем и представлял собой усиленную версию Кая. В следующих играх он стал самостоятельным персонажем.
Фреймдата ((Frame Data))
Нормалы
Move | Damage | EG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 25 | - | 14 | 7 | 3 | HLF | CR | 6 | 4 | 3 | +7 | On block, raises the GB like a lv 4 move. Untechable on air CH for 44F. |
K | 16 | - | 3 | 8 | 1 | LF | cCJR | 5 | 7 | 7 | -4 | Prorates 85%. Past frame 8, can chain into normal other than 5P or 2P (even on whiff). |
c.S | 30 | - | 14 | 6 | 4 | HLF | CJR | 9 | 2 | 18 | -3 | - |
f.S | 38 | - | 14 | 6 | 4 | HLF | CR | 10 | 5 | 20 | -8 | Knockdown on ground CH. |
HS | 41 | - | 28 | 6 | 5 | HLF | RF | 5 | 7 | 29 | -17 | Stagger on ground CH (max: 62F). Untechable on air hit for 24F. FRC timing: 5-8. |
6P | 25 | - | 20 | 6 | 5 | HLF | - | 11 | 2 | 36 | -4 | 1-3 upperbody invincibility. 4-18 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-28. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky is hit. Can cancel frames 19-32 of the 1st hit into 6P (2nd hit). Raises the temperature gauage by 16.2 C° on frame 10. |
6P (hits 2&3) | 25 | - | 20 | 6 | 5 | HLF | - | 5 | 2 | 36 | -4 | 4-6 above the knees invincibility. Causes blowback on hit. Causes blowback and knockdown on ground hit. CH state from frames 1-22. Prorates 90%. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit. Can cancel into 3rd hit during frames 14-26 of the 2nd hit. Temperature increase occurs on frame 4 (2nd hit raises by 18 C, 3rd hit by 22.5). |
6HS lvl 1 | 12 | 1.44 | 0 | 8 | 1 | any | F | 13 | 12 | 12 | -6 | Staggers on ground CH (max: 35F). CH state from frames 1-32. FRC timing: 10-12. Hit stop 5. Is a projectile. Lowers heat by 2.7 C on frame 7, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit. |
6HS lvl 2 | 30 | 2.64 | 0 | 7 | 2 | any | F | 16 | 14 | 7 | +3 | Staggers on ground CH (max: 54F). CH state from frames 1-32. FRC timing: 13-14. Is a projectile. Lowers heat by 2.7 C on frame 10, followed by 4 decreases of 2.7 C every 3 frames. (total temperature decrease of 13.5 C). Projectile disappears immmediately if Robo-Ky gets hit. |
6HS lvl 3 | 50 | 2.64 | 0 | 7 | 3 | any | F | 19 | 11 | 17 | -1 | Staggers on ground CH (max: 57F). CH state from frames 1-41. FRC timing: 16-17. Is a projectile. Lowers heat by 2.7 C on frame 13, followed by 6 decreases of 2.7 C every 3 frames. (total temperature decrease of 18.9 C). Projectile disappears immmediately if Robo-Ky gets hit. |
D | 15 | - | 8 | 20 | 3 | HF | R | 20 | 4 | 22 | -12 | - |
DAA | 25 | - | 10 | 7 | 3 | HLF | R | 4 | 7 | 29 | -22 | 1-10 invincible. Blowback and wall bounce on hit (untechable for 28F). Prorates 50%. |
2P | 18 | - | 6 | 7 | 2 | HLF | CR | 6 | 4 | 5 | +3 | Prorates 85%. |
2K | 12 | - | 5 | 7 | 2 | L | R | 7 | 11 | 9 | -8 | Prorates 85%. 7-22 Low stance. CH state till end of recovery. Temperature increase of 3.6 C on frame 1, followed by two increases of 3.6 C every 3 frames. (Total increase of 10.8 C). |
2S | 34 | - | 7 | 8 | 3 | L | R | 10 | 3 | 20 | -9 | Causes knockdown on hit. Hit stop 6. Can be chained into 5HS past frame 22. |
2HS | 50 | 3.84 | 0 | 6 | 4 | HLF | F | 14 | - | 51 | -7 | Floats on hit (untechable on ground hit for 28F). CH state from frames 1-33. FRC timing: 19-21. Is a projectile. Projectile disappears immediately if Robo-Ky gets hit. |
j.P | 20 | - | 6 | 7 | 2 | HA | CJR | 7 | 8 | 4 | - | - |
j.K | 22 | - | 6 | 7 | 2 | HA | CJR | 7 | 12 | 16 | - | - |
j.S | 30 | - | 10 | 7 | 3 | HA | CJR | 9 | 2 | 23 | - | Causes ground bounce and knockdown on CH. |
j.HS | 28 | - | 14 | 6 | 4 | HA | CR | 8 | 3 | 41 | - | Causes wallstick on CH (untechable for 108F, sticks for 27F). Untechable on air hit for 20F. CH state from frames 1-33. Increases temperature by 21.6 C on frame 1. |
j.D | 10×12 | - | 10×12 | 1×12 | 2 | HA | CR | 10 | 2×12 | 12 | - | Untechable on air hit for 18F. Additional 8F of recovery after landing. Hit stop 6. |
Throw | 60 | 4.0 | - | 6x2 | - | 45 pixels | RF | - | - | - | - | Forced proration 50%. Causes ground bounce and knockdown on hit. Causes high bounce on CH. FRC timing: 59-60. |
Air Throw | 60 | 4.0 | - | 6 | - | 88 pixels | - | - | - | - | - | Forced proration 50%. Causes knockdown on hit. |
Серия Guilty Gear | Guilty Gear • Guilty Gear X • Guilty Gear XX (#Reload • Slash • AC • AC+R) • Guilty Gear Isuka • Guilty Gear Xrd -SIGN- |
Персонажи Guilty Gear |
A.B.A • Anji Mito • Axl Low • Baiken • Bridget • Chipp Zanuff • Dizzy • Eddie/Zato-1 • Faust/Dr. Baldhead • I-No • Johnny • Jam Kuradoberi • Ky Kiske • May • Millia Rage • Holy Order Sol • Potemkin • Robo-Ky • Slayer • Sol Badguy • Testament • Venom • Zappa • Justice • Kliff Undersn |
Игровая механика Guilty Gear |
Игровая Механика (GG) • Шкалы (GG) • Нападение (GG) • Системная фреймдата (GG) • Knockdown • Proration • Projectile • Jump Install • Okizeme • Reversal |