Копипаст перевода статьи на инглиш:
New character 1: Junpei Iori
Persona: Trismegistus
Junpei now works as a coach for a schoolboy baseball team. His battle style is also closely connected to baseball.
A cheerful young man, Junpei is dressed in baseball clothes, so it is not surprising that he also has a special baseball gauge (that you can see on the screenshots). This gauge has a scoreboard that keeps track of the score accumulated by hitting the enemy with specific special moves. When the score is high enough, the character’s performance improves.
Swing that bat, whoosh, whoosh! As in the original game, Trismegistus has some fire attacks.
Though I didn’t examine this character in great detail, there is a super-move that gives you a whole bunch of points. After getting about 10 points, Junpei also started shining? He feels like a powerful close-ranged fighter with the emphasis on powerful single attacks. You can also use that back to strike back various projectiles shot at you!
A button normals: bare-handed attacks. The reach is pretty short? Ah, you can also do a dive kick similar to Narukami’s in the air!
B button normals: attacks with the bat. Have the best reach in Junpei’s arsenal.
C button normals: Trismegistus attacks by shooting fire.
D button normals: Trismegistus rushes forward.
Special move 1: Junpei swings at the enemy with a bat. This is the special at the end of the AAAA combo.
Special move 2: Junpei slides forward! Hits low and low-profiles many moves. It also feels like you can follow it up after a dash… (doesn’t remember clearly)
Special move 3: Junpei assumes the bunting pose. It has a hitbox, since I was able to reflect the enemy projectile with this.
Special move 4: Junpei strikes a pose, as Trismegistus falls down on the enemy. The distance depends on the button pressed.
SP Skill 1: A fiery swing full of excitement! You can also hold down the button.
R-Action: Charge the power and swing with the bat! You can hold it for quite a while, too.
There was a lot of other stuff, but I couldn’t check it out… Sorry!
Junpei strikes the “Safe!” pose, and the Persona falls on the enemy. The opponent is certainly going to be surprised by this.
The sliding that every baseball fan loves so much! Junpei is shining, but is that because it’s the victory pose?..
New character 2: Yukari Takeba
Persona: Isis
After graduation, Yukari’s been working as an actress in various super-sentai shows. This time, she’s wearing a Featherman suit. She even wears the mask, though she takes it off before the fight begins.
A strong-minded young woman that hails from Persona 3. Since she fights with a bow, she makes for a good zoning character. She combines various long-ranged attacks with applying various status ailments (such as charm and confusion). If the arrow passes through the special Garu swirl, it becomes enchanted and tracks down the opponent!
Most of Yukari’s attacks are long-ranged projectiles. I had fun shooting the opponent down!
A button normals: Yukari kicks at the enemy’s feet.
B button normals: On the ground, Yukari shoots an arrow upwards. You can hold down the button, too! In midair, you can change the angle of the shot by tilting the stick.
C button normals: Isis creates a Garu swirl that attacks the enemy.
Special move 1: Yukari shoots an arrow straight forward. You can charge this move, too.
Special move 2: Isis creates a ball of wind and throws it in a parabolic trajectory.
Special move 3: Yukari covers the arrow with some kind of poison? The exact properties of this move are unknown.
SP Skill 1: An arrow that tracks the opponent’s position. It’s shot really, really fast!
Awakening SP Skill: A huge tornado appears on the screen. The exact position depends on the button pressed.
R-Action: A dashing attack that gets Yukari behind the opponent.
That’s all. Sorry for not trying so much stuff! (Especially the D normals).
Yukari can create Garu spheres all over the screen. It seems you can also do it in midair.
An explosion of a flashy special move! Of course, the cut-in is there, too.
Yukari has some melee attacks and throws, too. Though difficult, it seems that she’s able of fighting up close, too.
Lastly, the individual characters impressions, some of which have already been posted.
All characters: New moves added. Auto-combos mostly changed.
Yu: Can now feint Raging Lion (B).
Chie: SP God Hand hits twice?
Yukiko: Maragi’s explosion can now be delayed by holding down the button. Has a new “Firebird!” line.
Yosuke: Has a new auto-combo during Sukukaja.
Kanji: Can use command throws even during Persona Break.
Teddie: Can use All-Out Attack in midair.
Naoto: Can now attack with her parry even if the enemy doesn’t hit her by inputting an additional command.
Akihiko: Max Cyclone level is now 5. 2C is now an anti-air throw.
Mitsuru: Specific B specials can now be cancelled by holding down the button for long enough.
Aigis: Two new special moves (a command throw and a dodge).
Labrys: The R-Action becomes unblockable if charged for long enough.
Elizabeth: All skills get improved in Awakening.
Shadow Labrys: Two new specials added (a rocket-punch and an anti-air grab).