Marvel vs. Capcom: Infinite [PS4/XB1/PC]
Добавлено: 03 дек 2016, 21:35
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General
When an opponent has been hit by three special "grab" projectiles in a single combo, they will automatically be affected by a spiral hit stun, causing them to be invincible and sent into the air. Players can also counter tag out of these attacks. Affected moves:Can perform air recovery in eight directions when recovering from certain unique hits in the air. Affected moves:
- Spider-Man - LP/HP Web Ball (including air versions)
Frank - LK/HK Hammer ThrowFixed a bug that made it impossible to block during the last frame of crouching block recovery.
- Dante – Bee Hive
Chun-Li – Spinning Bird Kick (including air version), Kikosho, Hoyokusen
Chris – Sweep Combo
Doctor Strange – Bolts of Balthakk
Fixed an issue that caused a connection error to occur when continuously performing successful grabs in an online match.
Increased throw invincibility during air recovery from 3F to 5F.
Fixed comboing into another combo using the Mind Surge throw.
Characters
DanteCaptain America
- Fixed a bug when taking damage during Tempest that caused Dante’s position to change from the location where he took that damage.
Dormammu
- Fixed bug(s) so that properties of moves without the shield match those with the shield. (ex: forward jumping during forward ground dash without the shield did not have dash momentum)
Fixed a bug causing backflip (without shield) to be invincible from start up.
Fixed a bug that caused his back ground throw to not do damage and had a shorter knockback distance.
Fixed a bug where jumping forward during a back ground dash (with shield) had dash momentum.
Fixed a bug that caused him to not face the opponent when behind them while activating Charging Star and Hyper Charging Star.Doctor Strange
- Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Dark Hole with Flight.
Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Purification with Flight.
- Fixed bug where when there are 3 Graces of Hoggoth HP traps on screen and Flames of the Faltine is used from a higher position, the fired laser VFX disappears.
Fixed bug causing one Grace of Hoggoth to remain on screen after activating Flames of the Faltine in certain situations.
Из новостиНо компания пошла дальше и объявила, что с 24 ноября по 27ое, владельцы подписки PS+ смогут на соньке бесплатно пощупать онлайн игру. В демке будут доступны все 30 персонажей!
General
• Guard: Fixed a bug that made it impossible to block low attacks when turning around
• Collision Boxes: Fixed a bug that made hitbox timing inconsistent depending on which direction the character was facing
• Shadow: Fixed a bug that caused shadow effects to display incorrectly when recovering from a hit while using a shadow attack
• Soul Stone (Infinity Storm): Fixed a bug that made it impossible to switch characters for about 5 seconds if the partner character took damage when the Soul Stone Infinity Storm ended
Captain Marvel
• Adjusted Active Switch entrance attack so that knockback distance matches that of other characters
Dormammu
• Adjusted ground back dash so that from the 10th frame on, it can be cancelled into an attack
Hulk
• Adjusted ground back dash so that from the 15th frame on, it can be cancelled into an attack
Ultron
• Adjusted Active Switch entrance attack so that knockback distance matches that of other characters
Venom
• Venom Trap: Fixed a bug that caused two traps to appear when performed at certain times
• Venom Glide: Fixed a bug that made it impossible to perform Venom Glide again until landing on the ground, when performing an air throw after using Venom Glide
Jedah
• Fixed a bug that caused Finale Rosso to be interrupted mid-attack when it hits an opponent who has been bound by a reflected Web Ball